Kilvar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man dresses like a well dressed Body Guard does. His clothes are grease stained in places. He has wavy blonde hair. This blue eyed easterner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the east to a Body Guard, Kilvar learned a great deal about his father's area of expertise. Kilvar was born on a far eastern desert where he grew up under the tutelage of his father, an expert Body Guard. He has since lost track of the people in his past.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job, Poor, Immigrant, Family. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 270 gp. 1 Masterwork Common Melee.
Three Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His gray fur has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and he has a crush on the local carpenter
Bonds: Attractive, Has a crush, Immigrant, Rich. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Bullseye lantern.
Jak Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Jak was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 69 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 gp.
Hork Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of death on his torso. His long white hair reaches down to his waist. His green unseeing eyes seem to look past you.
Personality: Hork wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Hork hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Since then, he has sought to make the best of life.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Enemies. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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