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NPC Generator

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Advanced [show]


Hupe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.

Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. In his 15th year, his parents were killed by a drow raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Entrepeneur, Extrovert. Flaws: Secretive. Bonds: Poor, Enemies. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Hupe Honeypot, Male Halfling Fighter 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. Iolite (40 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His crest is bronze and curly. His red unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gargax was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Banker.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Artistic, Fighting. Flaws: Disease. Bonds: Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Gargax Ebynichtomonis, Male Dragonborn Wizard 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megged Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his nunchaku, he is not a threatening figure. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Artistic. Bonds: Family, Attractive, Adventurer. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Megged Blankley, Male Half-Orc Warlock 1
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 700 sp. Carnelian (50 gp). 2 Acid flasks.


Social Check DCs


Ûkshak Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears tight fitting clothing which further accentuates his frame. He has done his best to style his red hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is a Maurezhi in disguise. His arcane abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Regain custody of his son; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Ûkshak Graeme, Male Half-Orc Aristocrat 6
Medium (5'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Fiery yellow corundum (1000 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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