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NPC Generator

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Advanced [show]


Barendd Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Barendd is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Ugly, Addict, Cynical. Bonds: Family, Immigrant. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Barendd Goblinbane, Male Dwarf Warlock 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown fur is braided into rings. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Drifting hails from a village terrorized by orcs. His family was turned out during the war. He and his family wandered west to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Optimist. Flaws: PTSD. Bonds: Adventurer, Enemies. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Drifting Shoe, Male Tabaxi Cleric 5
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Investigation +3, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His gray fur is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Painter, Sun learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Painter soon after.

Motivation: He would like to get married and retire; and he wants to get laid

Bonds: Attractive, Job, Religious, Has a crush. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Sun Moon, Male Tabaxi Monk 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Eye agate (13 gp).


Social Check DCs


Astar Deft, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man dresses in yellow turtlenecks beneath a white coat with black slacks and is in decent physical shape. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are red and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Ideals: Opinionated. Flaws: Impulsive, Mundane. Bonds: Poor, Job. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Astar Deft, Male Tiefling Monk 5
Medium (5'7") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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