Baern Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair, when down, is lengthy. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: The child of western immigrants he idolized his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in longbow use. He left for the west, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Fighting, Joker, Gifted. Bonds: Immigrant, Enemies. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Robert Soames, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 pp. 1 Chain shirt.
Ogbur Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a silver handlebar mustache and slicked back silver hair. His fierce violet eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Brewer and was forced into it by his family; and find a way to reverse the transformation of his sister
Flaws: Antagonistic, Disease. Bonds: Immigrant, Family. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
Lûgdash Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He sports black clothing, slightly heavier than average wear. His long auburn hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Jet (80 gp). Violet garnet (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
