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NPC Generator

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Advanced [show]


Pikar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. He wears his blonde hair up. His thin eyebrows rest above his beady green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Pikar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the east. His father was a soldier and died while he was still young. Pikar was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Military. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Pikar Greenleaf, Male Halfling Warrior 10
Small (2'10") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 66 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +5, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1600 gp. Sardonyx (80 gp). Banded agate (5 gp). Malachite (5 gp). Violet garnet (900 gp). Blue quartz (5 gp). Rose (80 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He keeps his silver hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Immeral Floshem, Male Half-Elf Adept 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp.


Social Check DCs


Smoking Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He has styled his gray fur well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Smoking Plume, Male Tabaxi Warrior 7
Medium (6'7") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Unemployed does. His hair is cut close to his head. His fierce amber eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Ideals: Optimist, Fighting. Flaws: Shy, Ugly. Bonds: Job. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Reirak Durthane, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1000 sp.


Social Check DCs

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