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NPC Generator

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Advanced [show]


Zed Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He has a black handlebar mustache and slicked back black hair. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: He was born in a small mountains village. He moved from fad to fad and when he turned 15 he discovered singing. He became a Fletcher soon after.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Nature, Family. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Zed Woods, Male Half-Orc Monk 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Frederick Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and carries hammers. His hair is silver, silky, and of moderate length. His eyes are likewise violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Frederick Simmons, Male Half-Elf Cleric 11
Medium (5'3") Half-Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin, Orc
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 900 gp. Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of strength around his neck, and a hammer on his belt. He is an epitome of beauty. His white hair is knotted and matted. His amber eyes dart from person to person.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 5 years.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Wymar Enfield, Male Human Monk 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Guy Barney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear black tank tops with blue pants. His brown hair is long and unkept. His eyes are likewise violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Guy hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Guy Barney, Male Human Fighter 8
Medium (6'5") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 6000 sp. Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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