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NPC Generator

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Advanced [show]


John Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. He has had some formal music training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

John Accord, Male Half-Elf Aristocrat 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Cressel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His silver hair is braided into rings. His eyes are a pleasant silver.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To be a Shepherd again; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Cressel Idea, Male Tiefling Cleric 6
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Malachite (7 gp). Freshwater pearl (7 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Everard Bentley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He has a long white beard with little hanging trinkets. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Everard's homeland. Everard decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Everard Bentley, Male Human Expert 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Rock crystal (70 gp). Silver pearl (60 gp). Blue sapphire (800 gp).


Social Check DCs


Adran Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His tied-back hair is silver. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Half-Elven culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Adran studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Adran Erenaeth, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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