Roland Marston, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. He keeps his long white hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Hedonist, Disease. Bonds: Rich, In love. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 160 gp.
William Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His white hair is braided into rings. He has several tiny amethyst earrings on each ear.
Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 93 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp. Citrine (20 gp). Aquamarine (1400 gp). Deep green spinel (90 gp). Sardonyx (20 gp). Violet garnet (1400 gp). Tiger eye turquoise (5 gp). Star rose quartz (20 gp).
Ghaliver Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man dresses well, typically a more casual-formal manner. He wears a colorful flower in his golden hair. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a island tribe. When Ghaliver reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is wracked by social anxiety.
Flaws: Secretive, Fearful. Bonds: Attractive, Nature, Military. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 3200 gp. Chrysoprase (80 gp). Banded agate (15 gp). Zircon (80 gp). Black pearl (800 gp). Malachite (15 gp). Silver pearl (90 gp). Hematite (15 gp). Malachite (15 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Aramil lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1900 sp. Rhodochrosite (14 gp).
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