Traki Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long red hair reaches down to his waist. He has blue eyes and a white hat with a red feather.
Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.
History: Traki was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 69 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Aquan, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp. Chrysoprase (70 gp). Black pearl (700 gp). Violet garnet (700 gp).
Don Compton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries a battered falchion and tarnished scythe as well. He has no hair. He has several tiny topaz earrings on each ear.
Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Eye agate (7 gp).
Cairn Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. He keeps his dark red hair in a pixie cut. His eyes, though not visible through his cowl, are red.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he's looking for his big break
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 29 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Ignan, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1400 gp. Alexandrite (200 gp). Blue quartz (8 gp). Zircon (80 gp). Red garnet (110 gp). Rhodochrosite (8 gp). Red-brown spinel (110 gp).
Dreali Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Dreali was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister
Flaws: Shy, Fearful. Bonds: Family, Rich. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 57 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan, Ignan, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 900 pp. Tiger eye turquoise (5 gp). Golden pearl (160 gp). Deep blue spinel (1000 gp). Freshwater pearl (5 gp). Zircon (30 gp). Silver pearl (160 gp). White pearl (160 gp). Citrine (30 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

