Art Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man dresses in grey turtlenecks beneath a black coat with grey slacks. His red fur is heavily combed to the left. His eyes, though not visible through his cowl, are amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Hunter and found it very stressful. He struck the Hunter job and began his own company from there.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Athletic, Joker, Gifted. Bonds: Rich, Job. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Fulbar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He keeps his black hair in a pixie cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Artistic. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Elven, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 8000 gp. Smoky quartz (80 gp). Blue quartz (9 gp). Rhodochrosite (9 gp). Emerald (400 gp). Golden yellow topaz (1500 gp). Citrine (80 gp). White pearl (90 gp). Malachite (9 gp). Hematite (9 gp). Zircon (80 gp). Tiger eye turquoise (9 gp). Alexandrite (1500 gp). Pink pearl (90 gp). Amber (90 gp). Star ruby (400 gp). Jacinth (2000 gp). Aquamarine (1500 gp). Chalcedony (80 gp). Jade (90 gp). Rhodochrosite (9 gp). Zircon (80 gp).
Lûgnak Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He has a white handlebar mustache and slicked back white hair. His gray eyes peer out from beneath his small brown hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the south. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 5000 cp.
Karash Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Karash grew up listening to his mother's many stories. He found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Map Maker.
Motivation: Further expansion of business; and to be a banker again
Flaws: Lazy. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
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