Chay High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in yellow turtlenecks beneath a green coat with tan slacks. His golden hair is cut short. His green eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Criminal record. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 63 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. Golden yellow topaz (900 gp).
Gilbert Harley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has white hair. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the east. He has had some formal dancing training, and achieved minor success. He struck the Armorer job and began his own company from there.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Artistic. Flaws: Insomniac, Depressed. Bonds: Immigrant, Job. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Cloud Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in green turtlenecks beneath a grey coat with pastel slacks. He keeps his beige fur in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. Cloud is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Miner and was forced into it by his family.
Ideals: Athletic. Bonds: Attractive, Religious, Family, Rich. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).
Cloud Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'0" and typically wears green cloth garments or leather armor. His left hand appears badly burned and disfigured. His fur is black and curly. His amber eyes peer out from beneath his broad green hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast mountains. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 |
Possessions: 10000 gp. Moonstone (70 gp). Chalcedony (70 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Golden yellow topaz (400 gp). Star rose quartz (70 gp). Black opal (700 gp). 1 Medium magic item. 1 Medium magic item.
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