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NPC Generator

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Advanced [show]


Gildmak Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His blonde hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gildmak was born in the east. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he's in love

Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Criminal record, Nature, Has a crush. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Gildmak Honeypot, Male Halfling Warrior 10
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 49 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)17 (+3) 17 (+3)11 (+0)
Skills Intimidation +4, Nature +7
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Chester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky white painted plate armor. He has moderate length red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: Chad was born the youngest of three triplets. When Chad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and his spouse's relatives view him with great suspicion

Flaws: Shy, Addict, Racist. Bonds: Family, Military. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Chester, Male Human Sorcerer 8
Medium (5'1") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 18 (+4)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 7000 sp. Gold and topaz bottle stopper cork (1300 gp). Silver chalice with lapis lazuli gems (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his trident ready. He has a very tight haircut. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. Dreali was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dreali decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Dreali Madden, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgza Read, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a deep hatred of illithids

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Mentor, Adventurer. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Dûgza Read, Male Half-Orc Ranger 3
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Citrine (80 gp). Citrine (80 gp). Black pearl (800 gp).


Social Check DCs

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