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NPC Generator

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Advanced [show]


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a green wide-brimmed hat and green clothes. With bright white hair and a scraggly beard. He has brown eyes.

Personality: He dislikes all the random violence that takes place in the north. He is an amazing painter.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Pacifist, Gifted, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Tod Brightmoon, Male Halfling Ranger 12
Small (2'11") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 17 (+3)9 (-1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 200 pp. Chalcedony (30 gp). Alexandrite (200 gp). Red garnet (60 gp). Chrysoprase (30 gp). Alexandrite (200 gp). Obsidian (7 gp).


Social Check DCs


Dynamic Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He has wavy beige fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Insane, Shy. Bonds: Religious. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Dynamic Of Ale, Male Tabaxi Fighter 7
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 9 (-1)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Giant, Auran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 120 pp.


Social Check DCs


Nutae Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'8" and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Family. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Nutae Wasanthi, Male Elf Adept 13
Medium (4'8") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 49 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A roughly beaten golden orb (140 gp). Embroidered and bejeweled glove (3000 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Ûkbûk Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears white trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Joker, Impeccable. Bonds: Nature, Criminal record. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Ûkbûk Kensley, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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