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NPC Generator

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Advanced [show]


Gilthur Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown tunic with yellow highlights, and long pastel pants that bunch up around his shoes. His long black hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Assassin like his mother before him.

Motivation: Many illithids want him driven away; and he'd like to take his coworkers down a peg

Ideals: Athletic, Impeccable, Fighting. Bonds: Nature, Job, Enemies. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Gilthur Silveraxe, Male Dwarf Aristocrat 10
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1300 gp. Citrine (50 gp). Brown-green garnet (110 gp). Golden pearl (110 gp). White opal (400 gp). Azurite (14 gp). Fire opal (400 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Corkitron Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a slight overbite and is overall scrawny. His auburn hair is lengthy. His eyes are gray and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Spice Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his singing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content

Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Corkitron Wildheart, Male Halfling Warlock 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 360 gp.


Social Check DCs


Frouse Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is short and silver. His gray eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Military, Job. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Frouse Ironhide, Male Gnome Monk 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 110 gp. Chrysoprase (50 gp). Freshwater pearl (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Harvest Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his yellow fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich northern family. One day when Harvest was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Harvest was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Joker. Flaws: Racist, PTSD. Bonds: Rich, Family. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Harvest Of Snakes, Male Tabaxi Barbarian 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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