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NPC Generator

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Advanced [show]


Nazdûg Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely brown suit with black socks and a vest with buckled shoes. His red hair is lengthy. His eyes are likewise green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Banker job and began his own company from there.

Motivation: Many gnolls want him driven away; and wants to open a new tavern

Ideals: Impeccable. Bonds: Religious, Poor, Job, Enemies. Occupation: Banker

Voice: German accent

Attributes [hide]

Nazdûg Royston, Male Half-Orc Rogue 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Cressel Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cressel Covert, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 15 (+2)17 (+3)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Maagog Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blue crest is lengthy and is close to two feet long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Athletic. Flaws: Addict, Insane, Impulsive. Bonds: Rich. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Maagog Shestendeliath, Male Dragonborn Warlock 10
Medium (6'7") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 2100 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A roughly beaten golden orb (60 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his broad white hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Dalgal lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother.

Ideals: Passionate, Logical. Bonds: Attractive, Immigrant, Family. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Dalgal Brawnanvil, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs

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