Roge TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: Roge was born the youngest of three triplets. A gifted student he started as a Masseuse, but he got bored and became a Fisher. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Fighting, Artistic. Bonds: Attractive, Family, Job. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Arnold Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears blue leather gloves, a blue jacket, and tight pants. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: Born in the east his family was never financially stable. His psionic abilities were realized during a raid on his village. He then took over the family business and is one of the better Brewer for hire.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and further expansion of business
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
River Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears red trousers with green and grey striped suspenders. He wears various colorful collared shirts. He has wavy yellow fur. He is baby faced.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Blacksmith.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
Possessions: 2000 cp. Coral (70 gp).
Golm Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright grey suits and hats. His auburn hair is lengthy. His brown eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.
History: He was raised in a desert tribe. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and wants a kiss
Flaws: Shy, Insomniac. Bonds: Has a crush, Nature, Adventurer. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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