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NPC Generator

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Advanced [show]


Nim Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. His silver hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Nim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert. Flaws: Racist. Bonds: Immigrant, Attractive, Job. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Nim Sylvaranth, Male Half-Elf Ranger 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 15 (+2)18 (+4)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Chrysoberyl (110 gp). Golden pearl (110 gp). Moonstone (60 gp). Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Dabbledob Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is chestnut and very short. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Logical. Bonds: Immigrant, Attractive, Rich, Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Dabbledob Folkor, Male Gnome Warrior 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Azurite (14 gp). Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


Adran Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up. This brown eyed northerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: Born in the north to a Mason, Adran learned a great deal about his mother's area of expertise. Adran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To be a Farmer again; and wants to open a new tavern

Ideals: Athletic, Professionalism. Bonds: Slave, Job, Nature. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Adran Brinker, Male Half-Elf Monk 10
Medium (5'3") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 90 pp. Freshwater pearl (6 gp). Chrysoprase (60 gp). Malachite (6 gp). Star rose quartz (60 gp). Star rose quartz (60 gp). Jasper (60 gp). Banded agate (6 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Wymar Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Rich. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Durkin, Male Half-Elf Cleric 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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