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NPC Generator

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Advanced [show]


Taklinn Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He is well dressed, constantly wearing a green suit, violet shirt, and grey tie, and his gloved hand is found clutching a greatsword. His hair is long and black with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are amber and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: Taklinn was raised in a hard working conservative environment. A gifted student he started as a Apothecary, but he got bored and became a Soapmaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Addict, Depressed. Bonds: Job. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Taklinn Holderhek, Male Dwarf Adept 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 54 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp.


Social Check DCs


Grom Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is singed and shortened. His eyes, though not visible through his cowl, are amber.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Grom Marston, Male Half-Orc Adept 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Red garnet (160 gp). Jet (160 gp). Red garnet (160 gp). Aquamarine (500 gp).


Social Check DCs


Dustin Shelly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in the north. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Dustin Shelly, Male Human Cleric 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 500 sp. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Kriv Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has styled his scarlet crest well, parting it to the right. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Priest

Voice: American accent

Attributes [hide]

Kriv Imbixtellrhyst, Male Dragonborn Fighter 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 101 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 18 (+4)12 (+1) 10 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5

Possessions: 20 pp. Moss agate (7 gp). Red garnet (140 gp). Jet (140 gp). Peridot (70 gp).


Social Check DCs

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