Ûggû Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt. His tied-back hair is red. His eyes are gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Athletic, Optimist. Flaws: Impulsive. Bonds: Nature. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 180 pp. Jeweled gold crown (5000 gp). Jeweled anklet (3000 gp). Solid gold idol (700 gp). 1 Minor magic item.
Purson Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His hair is brown and curly. This white eyed southerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was granted necromantic powers by his dying brother.
Motivation: Many illithids want him driven away; and a strong sense of loyalty to tiefling people
Ideals: Opinionated, Gifted. Flaws: Lazy, Racist. Bonds: Enemies. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 44 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Druidic, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 3000 sp. Brass mug with jade inlays (100 gp).
Great Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Unemployed does. His fur is white and very short. His copper eyes dart from person to person.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born into a rich family. After coming to the age of reason, Great took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Unemployed.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Job, Rich. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 13)
Armor Class 13
Hit Points 76 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Citrine (60 gp). Moss agate (13 gp). Sardonyx (60 gp). Blue quartz (13 gp). Lapis lazuli (13 gp). Moss agate (13 gp). Blue quartz (13 gp). Bloodstone (60 gp). Moonstone (60 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item.
Shadow Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak, and carries axes. He has dyed his greying beige fur a little too much giving a sharp beige color. His eyes are likewise yellow.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Shadow is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small mountains village. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Bonds: Family, Nature, Debt. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 8000 gp. Chalcedony (60 gp). Banded agate (9 gp). Aquamarine (300 gp). Fire opal (900 gp). Sard (60 gp). Smoky quartz (60 gp). Rich purple corundum (900 gp). Iolite (60 gp). Blue star sapphire (900 gp). Tourmaline (50 gp). Hematite (9 gp). Red garnet (50 gp). Golden yellow topaz (300 gp). Azurite (9 gp). Zircon (60 gp). Fiery yellow corundum (900 gp). Smoky quartz (60 gp). Malachite (9 gp). Violet garnet (300 gp). Sard (60 gp). Aquamarine (300 gp). Pink pearl (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


