Srorthen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His bronze crest is heavily combed to the right. His eyes are a pleasant gold.
Personality: Eccentric and domineering, Srorthen will drive conversation. Srorthen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Dyer like his mother before him.
Motivation: Wants his loneliness to end; and expand his business
Ideals: Fighting, Extrovert. Flaws: Hedonist. Bonds: Religious, Job, Has a crush. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 340 gp. 1 Darkwood Buckler.
Fibblestib Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Body Guard in town.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Body Guard.
Motivation: Wants his loneliness to end; and he is unsatisfied with his job
Ideals: Joker. Flaws: PTSD. Bonds: Job, Military, Has a crush. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 27000 cp. 1 Minor magic item.
Gerbo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his Stetson blue hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Gerbo studied abroad. Gerbo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 15
Hit Points 95 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp. Rose (80 gp). 1 Minor magic item.
Lûgdash Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lûgdash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lûgdash. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Depressed. Bonds: Criminal record, Adventurer, Mentor. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Aquan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
Possessions: 1000 gp.
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