Vassago Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Seamstress, and carries scimitars. He has styled his black hair well, parting it to the right. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Vassago will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: Vassago lived on a farm with his father, near the main road leading to a nearby town. Through the years after Vassago was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vassago's father didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vassago fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and to unite with his sister
Ideals: Fighting, Extrovert, Pacifist. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Chrysoberyl (40 gp). 4 Alchemist’s fire.
Shivering Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a flattop fur cut. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Shivering wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments
History: Gifted from a young age, Shivering studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Malachite (8 gp). Brown-green garnet (150 gp). Hematite (8 gp).
Bertram Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is lengthy. He wears large thick round spectacles.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.
History: Born in the north to a Spy, Bertram learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult.
Ideals: Gifted. Bonds: Attractive, Job. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Oskar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear, and carries shields. His auburn hair is lengthy and is close to two feet long. This brown eyed westerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oskar is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Oskar grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. By chance he met his brother recently and the two have been together since.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Justice. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
