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NPC Generator

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Advanced [show]


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple violet robe with grey stripes complete with hood. He carries a battered bastard sword and tarnished shortbow as well. His fur is gray and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Trail does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. Through the years after Trail was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trail's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Trail In the Wind, Male Tabaxi Paladin 10
Medium (6'9") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 15000 sp. Red garnet (120 gp). Aquamarine (900 gp). Moss agate (14 gp). Moonstone (20 gp). Sardonyx (20 gp).


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and sports tan clothing, slightly heavier than average wear. His fur is black and very short. His eyes are hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Impeccable, Entrepeneur, Athletic. Bonds: Job. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Cloud Candle, Male Tabaxi Cleric 3
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 14000 cp.


Social Check DCs


Dean Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears bulky blue painted plate armor. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush

Flaws: Antagonistic, Hedonist. Bonds: Slave, Attractive, Poor. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Dean Dumph, Male Human Barbarian 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 65 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +6, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 500 gp. Hematite (9 gp). Peridot (50 gp). Obsidian (9 gp). Smoky quartz (50 gp). Obsidian (9 gp). Hematite (9 gp). Alexandrite (700 gp).


Social Check DCs


Kildrak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green costume with the symbols of the four houses of cards on his torso. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a mountains tribe. Kildrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Glassblower job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a navigator again

Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Slave. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Kildrak Steelfist, Male Dwarf Monk 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 51 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5

Possessions: 4000 gp. Banded agate (10 gp). Tiger eye turquoise (10 gp). Alexandrite (1200 gp). Rose (50 gp). Lapis lazuli (10 gp). Rose (50 gp).


Social Check DCs

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