Kriv Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and sports empty pouches on his belt. He keeps his black crest in a flapper bob. His eyes are red and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Kriv is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well; and seeks redemption
Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record, Rich. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 3000 cp. Silver pearl (40 gp).
Zedaar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. He keeps his green crest in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Professionalism. Flaws: Cynical. Bonds: Attractive, Nature, Adventurer, Religious. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Jade (70 gp). 1 Banded mail.
Beiro Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy white suit. His skin is fair and his fingers are delicate and long. His white hair is lengthy. His eyes are blue and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 9000 cp. 1 Chain shirt.
Gilbert Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries hand crossbows. He wears a top hat to cover his moderate length brown hair. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gilbert hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Opinionated. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
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