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NPC Generator

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Advanced [show]


Andram Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Laborer does. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is cut close to his head. His red eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Andram studied abroad. After coming to the age of reason, Andram took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Laborer for hire.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Rich, Nature, Military. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Andram Mayhem, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs


Tûhorn Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He got into the Layabout business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Layabout.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Artistic, Logical. Bonds: Rich, Job, Family. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tûhorn Fidget, Male Half-Orc Wizard 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 5000 sp. Banded agate (12 gp). Hematite (12 gp). Rhodochrosite (12 gp). Obsidian (12 gp).


Social Check DCs


Ortegar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears black trousers with violet and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly, Addict. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Ortegar Bigheart, Male Halfling Barbarian 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Frouse Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Frouse reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Military. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Cobblelob, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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