Norkruuth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe, and carries bastard swords. His crest is silver and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was a Sage, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Hedonist, PTSD. Bonds: Attractive, Slave. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 900 gp. Azurite (7 gp). Aquamarine (300 gp). Red spinel (130 gp). Coral (130 gp).
Shifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a yellow scarf. His white fur is matted, messy, and big. This amber eyed westerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: His religion dominates his actions; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Religious, Rich. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 70 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1400 gp.
Lûgnak Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant, Job. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 13)
Armor Class 14
Hit Points 85 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Iolite (40 gp). Chrysoberyl (90 gp). Deep blue spinel (900 gp). Fire opal (1100 gp). Rhodochrosite (15 gp). Onyx (40 gp). White pearl (90 gp). Red spinel (90 gp). Deep green spinel (90 gp). Jade (90 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He wears a well pressed and immaculate suit (or dress). His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Radomir lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, his parents were killed by a gnolls raid, leaving Radomir alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: He wants revenge against gnolls; and wants to raise his children well
Flaws: Racist. Bonds: Job, Family, Enemies. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 16
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Bloodstone (30 gp).
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