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Advanced [show]


Nicor Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy brown pantaloons and a violet scarf. He wears a feathered hat to hide his balding. His eyes are likewise white.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Nicor Virtue, Male Tiefling Druid 11
Medium (6'1") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 9000 sp. Black pearl (1400 gp). White pearl (160 gp).


Social Check DCs


Corkitron Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Corkitron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Corkitron grew up listening to his mother's many stories. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Entrepeneur, Logical. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Corkitron Hogcollar, Male Halfling Bard 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 sp. Coral (80 gp). Red spinel (80 gp). Eye agate (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orsik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. He has done his best to style his red hair to look like a famous performer. This violet eyed westerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Ugly, Addict. Bonds: Criminal record, Rich, In love. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Orsik Daerdahk, Male Dwarf Commoner 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)19 (+4) 13 (+1)10 (+0)
Skills Arcana +8, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll, Gnome, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Deep blue spinel (600 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Blue star sapphire (1100 gp). Zircon (70 gp). Hematite (13 gp). Deep blue spinel (600 gp). Fiery yellow corundum (1100 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red costume with the symbols of the four houses of cards on his torso. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Ugly, Insomniac, Selfish. Bonds: Nature. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Mehen Skaarzborroosh, Male Dragonborn Monk 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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