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NPC Generator

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Advanced [show]


Gomory Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Nature, Enemies. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Gomory Hamilton, Male Human Cleric 7
Medium (5'9") Human, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Dilettante does. He has a small bristly mustache and wavy white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Gnomish culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Fibblestib was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Roofer again; and a strong sense of loyalty to gnomish people

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Job, Attractive. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Fibblestib Sympony, Male Gnome Aristocrat 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 3 Smokesticks. 3 Smokesticks. 4 Thunderstones.


Social Check DCs


Bucklal Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern man, he wears red leather gloves, a red jacket, and tight pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Bucklal grew up listening to his father's many stories. Bucklal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Family, Adventurer. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Bucklal Whispermouse, Male Halfling Warlock 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp.


Social Check DCs


Rangrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His hair is short and silver. His violet eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Rangrim was left his father's suit of armor and trained in its use and care. He has never given up on his dancing dream.

Motivation: Nothing but the best is good enough for him; and to reunite with his absent father

Ideals: Athletic, Impeccable, Artistic. Bonds: Family, Military, Immigrant. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Rangrim Fallack, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 16 (+3)7 (-2)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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