Theriatis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Knight. He keeps his golden hair in a pixie cut. He has gleaming, smiling green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Knight and found it very stressful. He inherited the family business which he has now maintained for 11 years.
Motivation: To be a Animal Trainer again; and to pay off his debts
Flaws: Shy. Bonds: Attractive, Military, Job, Debt. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 55 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Tod Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. His silver hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He has achieved small success as a Map Maker.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Attractive, Job. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 5 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 3000 sp. Coral (150 gp). Red spinel (150 gp). 1 Minor magic item.
Hirrathak Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a broad hat to cover his moderate length rusty crest. His face is scarred and worn.
Personality: This man loves dancing and to teach people dancing more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has never given up on his dancing dream.
Motivation: He is greedy; and he is greedy
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 15)
Armor Class 11
Hit Points 138 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
Possessions: 1000 pp. Deep blue spinel (900 gp). Lapis lazuli (8 gp). Tourmaline (140 gp). Freshwater pearl (8 gp). Smoky quartz (20 gp). Azurite (8 gp). Alexandrite (900 gp). Carnelian (20 gp). Golden yellow topaz (900 gp). Red-brown spinel (140 gp). Fire opal (400 gp). Jacinth (4000 gp). Star ruby (400 gp). Brown-green garnet (140 gp). Bloodstone (20 gp). 1 Medium magic item.
Dworic Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a simple green robe with black stripes complete with hood, he is not a threatening figure. His black hair is braided into rings. He has violet eyes and a green hat with a black feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Dworic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and to end his boredom
Ideals: Joker, Gifted, Impeccable. Flaws: Mundane. Bonds: Nature. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 79 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Amethyst (70 gp). Obsidian (13 gp). Deep blue spinel (300 gp). Fire opal (1300 gp).
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