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Advanced [show]


Dalgal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and very short. His brown eyes are slightly larger than normal.

Personality: Dalgal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Dalgal was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Dalgal Orcfoe, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 18 (+4)10 (+0)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Climber’s kit.


Social Check DCs


Lûgnak Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His blonde hair is long and unkept. His eyes are brown and catlike.

Personality: Lûgnak wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to half-orc people

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Lûgnak Gyula, Male Half-Orc Expert 17
Medium (5'0") Half-Orc, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 101 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills History +7, Insight +9
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4

Possessions: 8000 gp. Old masterpiece painting (1200 gp). Sapphire pendant on gold chain (800 gp). A delicate brass dragon egg (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are violet and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: The child of a Fortune-teller, who enjoyed hunting, Kelter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. During his travels, Kelter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kelter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kelter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he uses money and sex appeal to get what he needs

Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Kelter Wiseacre, Male Halfling Rogue 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4

Possessions: 180 gp. 1 Masterwork studded leather.


Social Check DCs


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Flaws: Antagonistic, Depressed, Racist. Bonds: Military, Immigrant, Guardian. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Glim Horcusporcus, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Deep green spinel (50 gp). Aquamarine (600 gp). Red spinel (50 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs

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