Tordek Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a violet coat over a green low-cut shirt, and a feathered hat upon his head. His white hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Tordek was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. After a long history of fighting, Tordek and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 210 gp.
Mordai Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears an entirely black suit with yellow socks and a vest with buckled shoes and is in decent physical shape. He keeps his white hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Flaws: Ugly, Addict, Disease. Bonds: Adventurer, Criminal record. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 22 (+6) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 900 gp.
Hugh Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His black hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He now travels the world, in search of power and loot.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Infernal, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp.
Mûglûk York, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a tan suit. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Passionate, Pacifist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 1 Minor magic item.
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