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NPC Generator

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Advanced [show]


Tharivol Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He has no hair. His eyes are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He was granted arcane powers by his dying sister.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Job. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Tharivol Tiltathana, Male Elf Bard 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 150 gp. 4 Acid flasks.


Social Check DCs


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cask. He was granted necromantic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Cask Fang, Male Tabaxi Monk 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 900 sp. Black pearl (500 gp). Alexandrite (500 gp). Rose (40 gp).


Social Check DCs


Tim Shelley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His white hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Tim Shelley, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Direcris Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his sai ready. He has styled his blue crest well, parting it to the left. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Direcris Xephyrbahnor, Male Dragonborn Aristocrat 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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