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NPC Generator

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Advanced [show]


Silent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky green painted plate armor. His beige fur is heavily combed to the left. His hazel eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Silent's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the east. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.

Motivation: He wants revenge against illithids.

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Immigrant, Enemies. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silent Grass, Male Tabaxi Rogue 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Sleight of Hand +8, Survival +4
Senses Passive Perception 10
Languages Common, Auran, Aquan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 50 pp.


Social Check DCs


Thomas Stafford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Stafford, Male Human Commoner 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Golm Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His auburn hair, when down, is lengthy. He has a dull look in his green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Golm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Golm Morley, Male Half-Orc Sorcerer 4
Medium (5'5") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Chrysoberyl (60 gp). Red garnet (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zûgor Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is drawn into a tight pony tail with a skull scrunchie. This gray eyed easterner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast desert. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Optimist, Professionalism. Flaws: Racist. Bonds: Nature, Job. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Zûgor Barton, Male Half-Orc Fighter 11
Medium (6'0") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 17 (+3)6 (-2)
Skills Athletics +6, Insight +7
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7

Possessions: 260 pp. Zircon (70 gp). Amethyst (70 gp). White pearl (70 gp). Amber (70 gp). Aquamarine (1600 gp). Rich purple corundum (800 gp). 1 Minor magic item.


Social Check DCs

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