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NPC Generator

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Advanced [show]


Bundrigo Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he is generally well dressed albeit a few years behind the times. His long golden hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Healer mother left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Religious, Family. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bundrigo Fatrabbit, Male Halfling Rogue 14
Small (3'3") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 73 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Arcana +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Sardonyx (30 gp). Onyx (30 gp). Rock crystal (30 gp). Alexandrite (1600 gp). Zircon (30 gp). Moonstone (30 gp). Chrysoprase (30 gp). Sard (30 gp). Freshwater pearl (13 gp). Red-brown spinel (160 gp). 1 Medium magic item.


Social Check DCs


Az-Adar Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long red hair reaches down to his waist. His thin eyebrows rest above his beady gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: Az-Adar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Criminal record. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Az-Adar Winchester, Male Half-Orc Druid 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Bloodstone (80 gp). Azurite (7 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Valafar Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears bulky red painted plate armor. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. His eyes are black and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Slave, Family. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Valafar Speed, Male Tiefling Commoner 4
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 17 (+3)15 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His silver hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Glassblower business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Glassblower.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Rich, Nature, Job. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Kyle Bradshaw, Male Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 700 sp. Jet (60 gp). 3 Thunderstones.


Social Check DCs

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