Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears blue cloth garments or leather armor, he is not a threatening figure. With a patchy brown beard and wild brown hair. His fierce brown eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Family, Criminal record. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Gerard Yardley, Male Human Rogue 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. 1 Climber’s kit.


Social Check DCs


Nalral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His auburn hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Religious, Slave. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Nalral Daraln, Male Dwarf Commoner 10
Medium (4'2") Dwarf, Lawful Good (CR 10)
Armor Class 9
Hit Points 69 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)14 (+2) 15 (+2)15 (+2)
Skills History +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is still thick. His eyes are amber and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the south. Wrenn was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Armorer. He has never given up on his poetry dream.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Cleric 7
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 15
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 40 pp. Gold dragon comb with red garnet eye (1000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Dean Southey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with tan socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly maces and rapiers. His white hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.

History: Dean was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Flaws: Disease, Selfish, Shy. Bonds: Criminal record, Job. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Dean Southey, Male Human Wizard 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 11 (+0)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs

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