Uthemar Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is smooth and relatively long. His hazel eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Gold and ruby ring (3000 gp). Carved bone or ivory statuette (90 gp).
Ildrex Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan shirt with thin brown vertical stripes and blue pants. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: Born in the east his family was never financially stable. Through the years after Ildrex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ildrex's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Fletcher again; and expand his business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 12000 cp. Jade (40 gp). Carnelian (60 gp).
Foxilon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He has a long golden beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south to a Miller, Foxilon learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He struck the Miller job and began his own company from there.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Bonds: Adventurer, Job. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 800 pp. Chalcedony (80 gp). Sard (80 gp). Bloodstone (80 gp). Smoky quartz (80 gp). Jet (120 gp). Violet garnet (500 gp). Rock crystal (80 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Emerald (1100 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Aquamarine (500 gp). Malachite (4 gp). Deep blue spinel (500 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in white turtlenecks beneath a grey coat with green slacks. His silver hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful wizard made him what he is. Eiravel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Slave. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. White pearl (90 gp). Moss agate (11 gp). Zircon (20 gp). Amethyst (90 gp). Obsidian (11 gp). Rhodochrosite (11 gp). Jasper (20 gp). 1 Medium magic item.
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