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NPC Generator

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Advanced [show]


Dean Kendal, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear tan tank tops with blue pants, and is pretty ugly. He sports a long golden beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Disease, Racist, Insomniac. Bonds: Religious. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Dean Kendal, Male Human Ranger 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Two Llamas Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur is beige and curly. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Two Llamas Timber, Male Tabaxi Adept 12
Medium (6'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 75 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. Silver pearl (160 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His auburn hair is kept up in a ponytail inside a small hat. His eyes are hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Bulzo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bulzo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bulzo. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Criminal record. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Bulzo Brightmoon, Male Halfling Adept 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 16
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Brottor Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in a clean yellow cloak covering his clean studded leather. He sports a flattop hair cut. His eyes are likewise green. His teeth are white and perfect.

Personality: Brottor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a slaver, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has worked as a Hunter like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Attractive, Mentor, Job. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Brottor Silveraxe, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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