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NPC Generator

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Advanced [show]


Feng Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His auburn hair is knotted and matted. He has several tiny aquamarine earrings on each ear.

Personality: Feng speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Feng enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich, Religious. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Feng Royal, Male Half-Orc Barbarian 2
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jebeddo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His golden hair is unkempt and raggedy. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Mentor, Job. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Jebeddo Fiddlefen, Male Gnome Warlock 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)18 (+4) 11 (+0)17 (+3)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Halfling, Infernal, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 500 gp. Rock crystal (80 gp). Obsidian (7 gp). Obsidian (7 gp). Bloodstone (80 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his silver hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Godfrey Winterbourne, Male Human Cleric 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Minor magic item.


Social Check DCs


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean violet cloak covering his clean studded leather. He has styled his red hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich western family. Tod was born on a far western forest where he grew up under the tutelage of his mother, an expert Servant. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Flaws: Insomniac, Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Tod Sunmeadow, Male Halfling Fighter 15
Small (3'1") Halfling, Chaotic Good (CR 15)
Armor Class 14
Hit Points 123 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Acrobatics +8, Intimidation +9
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +9

Possessions: 1000 gp. Sard (50 gp). Lapis lazuli (4 gp). Red-brown spinel (60 gp). Tiger eye turquoise (4 gp). Golden pearl (60 gp). Onyx (50 gp). Hematite (4 gp). Blue quartz (4 gp). Citrine (50 gp). Hematite (4 gp). Azurite (4 gp). Black opal (1400 gp). Azurite (4 gp). Sard (50 gp). Aquamarine (1200 gp). Amethyst (60 gp). Jasper (50 gp). Carnelian (50 gp). 1 Medium magic item.


Social Check DCs

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