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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Glim Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Poor. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Glim Gummen, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)11 (+0) 9 (-1)10 (+0)
Skills Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 sp. 1 Darkwood Shield.


Social Check DCs


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing a long, black cloak, he is not a threatening figure. His white fur is heavily combed to the right. This copper eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: Lone lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and to unite with his brother

Ideals: Joker. Flaws: Shy. Bonds: Family, Job, Has a crush. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Lone Grass, Male Tabaxi Cleric 7
Medium (5'1") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 40 pp. Silver chalice with lapis lazuli gems (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Marbas Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. His brown hair is matted, messy, and big. His white eyes are slightly larger than normal.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out west to avoid the crime he committed. After a long history of fighting, Marbas and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Racist, Antagonistic. Bonds: Family, Criminal record, Enemies. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Marbas Horror, Male Tiefling Monk 4
Medium (5'3") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. White pearl (100 gp). 1 Minor magic item.


Social Check DCs


Solomon Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His skin is fair and his fingers are delicate and long. His blonde hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: To be a Barrister again; and wants to raise his children well

Flaws: Antagonistic. Bonds: Mentor, Rich, Family, Job. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Solomon Durkin, Male Half-Elf Rogue 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +2, History +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 3000 cp.


Social Check DCs

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