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NPC Generator

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Advanced [show]


Bharash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear brown pants and tee shirts. He wears a colorful flower in his black crest. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Bharash is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. When Bharash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Family, Military. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Bharash Ghaallixirn, Male Dragonborn Bard 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 22 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 14 (+2)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1900 gp. Freshwater pearl (4 gp). Azurite (4 gp). Silver pearl (150 gp). Rose (20 gp). Iolite (20 gp). Red garnet (150 gp).


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large black mantle and cape that has been intricately interwoven into his white robe, and is pretty ugly. He wears his white hair down. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Military. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Gerald Alby, Male Human Commoner 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). He keeps his red hair in a pixie cut. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Reynard Wakefield, Male Human Monk 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Immeral's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Immeral was born on a far southern mountains where he grew up under the tutelage of his father, an expert Healer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Secretive, Disease. Bonds: Immigrant. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Immeral Meliamne, Male Elf Adept 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Blue sapphire (900 gp).


Social Check DCs

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