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NPC Generator

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Advanced [show]


Mûg Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized opal on his right hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical. Flaws: Greedy, Antagonistic. Bonds: Rich, Mentor. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Mûg Cholmondeley, Male Half-Orc Barbarian 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Buckler.


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. His white hair is lengthy and is close to two feet long. He has violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: The child of a Sellsword, who enjoyed hunting, Nalral was taken on many hunting expeditions. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Sellsword again; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nalral Ungart, Male Dwarf Expert 5
Medium (4'5") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)8 (-1) 9 (-1)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Oblar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Spy, who enjoyed hunting, Oblar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Spy; and to settle down with his crush

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Oblar Deephollow, Male Halfling Cleric 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Bloodstone (20 gp). Lapis lazuli (14 gp). Peridot (20 gp).


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with black slacks. He is physically well-built. His long black hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Eberk was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Impulsive, Greedy. Bonds: Family. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Eberk Trueblood, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)16 (+3) 15 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 sp.


Social Check DCs

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