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NPC Generator

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Advanced [show]


Oblar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars, and a wedding ring on his right hand. His golden hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Knight, Oblar learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has drifted from career to career and currently works as a Knight.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: In love, Job. Occupation: Knight

Voice: American accent

Attributes [hide]

Oblar TellPenny, Male Halfling Warrior 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. His hair is black and very short. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and expand his business

Flaws: Racist, Addict. Bonds: In love, Guardian, Rich, Job. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Fargrim Silverstone, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 260 gp. Blue star sapphire (600 gp). Eye agate (14 gp).


Social Check DCs


Kildrak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Kildrak studied abroad. From there he went from mercenary job to mercenary job. He was granted arcane powers by his dying brother.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Gifted. Flaws: Addict, Lazy. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Kildrak Thrahak, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 6000 cp.


Social Check DCs


Ekemon Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky green painted plate armor. His dark red hair is lengthy and is close to two feet long. He has silver eyes and a green hat with a yellow feather.

Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Extrovert. Bonds: Attractive, Slave, Adventurer, Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Ekemon Cheer, Male Tiefling Fighter 15
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 136 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 16 (+3)19 (+4)
Skills Perception +8, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 gp. White pearl (60 gp). Golden yellow topaz (1600 gp). Hematite (6 gp). Obsidian (6 gp). Freshwater pearl (6 gp). Chrysoberyl (60 gp). Azurite (6 gp). Alexandrite (1600 gp). Blue star sapphire (800 gp). Tourmaline (60 gp). Deep blue spinel (1600 gp). Hematite (6 gp). Rich purple corundum (800 gp). Eye agate (6 gp).


Social Check DCs

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