Lûgdash Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his club. He is physically well-built. He has styled his white hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Lûgdash and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Shágflak Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. He has shaved his head bald. He has violet eyes and a pastel hat with a blue feather.
Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Shágflak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Shágflak's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Impulsive, Mundane, Antagonistic. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 7 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item.
Ekemon Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His hair is chestnut and very short. He has several tiny jet earrings on each ear.
Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Fighting. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp.
Zed Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Zed grew up listening to his father's many stories. Zed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Adventurer. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
