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NPC Generator

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Advanced [show]


Hunter Vance, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Flaws: Hedonist. Bonds: Rich, Guardian, Nature, Criminal record. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Hunter Vance, Male Human Adept 8
Medium (6'0") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1200 gp.


Social Check DCs


Delg Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Delg was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he wants to get laid

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Delg Battlehammer, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)16 (+3) 10 (+0)11 (+0)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 370 gp. 1 Silver holy symbol.


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His long black hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Xistsrith, Male Elf Aristocrat 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)18 (+4) 15 (+2)9 (-1)
Skills Nature +6, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kerkad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this man prefers to wear tan pants and tee shirts. His crest is cut close to his head. His eyes, though not visible through his cowl, are red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kerkad reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Joker. Flaws: Impulsive, Addict. Bonds: Military, Has a crush. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Kerkad Dhyrktelonis, Male Dragonborn Ranger 4
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)18 (+4)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. Obsidian (16 gp). Carnelian (80 gp). Golden pearl (120 gp). Tourmaline (120 gp).


Social Check DCs

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