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NPC Generator

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Advanced [show]


Eberk Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He very much looks the part of a Navigator. His tied-back hair is black. He has gleaming, smiling gray eyes.

Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered

History: Eberk lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Logical. Flaws: Hedonist. Bonds: Job, Family. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Eberk Frostbeard, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Red spinel (70 gp). Silver pearl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black costume with the symbols of the sun god on his torso. His fur is gray and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: Born to a Glassblower, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barber soon after.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Logical. Bonds: Attractive, Job, Poor. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Spring Candle, Male Tabaxi Fighter 8
Medium (5'7") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 2000 sp. Solid gold idol (900 gp). A delicate silver chain set with a tourmaline (50 gp). A small bag of saffron. (50 gp). 1 Minor magic item.


Social Check DCs


Shane Shelby, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a green and black handkerchief worn on his right side. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Shane hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Attractive, Family, Enemies. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Shane Shelby, Male Human Aristocrat 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 87 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 2700 gp. Malachite (15 gp). Violet garnet (300 gp). Star rose quartz (70 gp). Deep green spinel (140 gp).


Social Check DCs


Gilbert Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a feathered hat to cover his moderate length blonde hair. His eyes are likewise green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Rich, Military. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Bohm, Male Half-Elf Expert 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Azurite (11 gp). 1 Darkwood Buckler.


Social Check DCs

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