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NPC Generator

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Advanced [show]


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. He keeps his golden hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his mother.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Hamil Warmwater, Male Halfling Warlock 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills Arcana +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Abyssal, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Faran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black tunic with green highlights, and long brown pants that bunch up around his shoes, and a wedding ring on his left hand. His golden hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Tailor mother left him crippled. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Philantrophist, Entrepeneur, Impeccable. Flaws: Disease. Bonds: In love. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Faran Greenbottle, Male Halfling Expert 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Naal Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large grey jacket. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Bonds: Job, Rich, Attractive, Military. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Naal Aloro, Male Half-Elf Rogue 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 cp. Large well-done wool tapestry (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Zedaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt with thin green vertical stripes and grey pants. His black crest is long and unkept. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful brothel owner made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Zedaar Skaarzborroosh, Male Dragonborn Fighter 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Nature +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 4 Alchemist’s fire. 4 Antitoxin.


Social Check DCs

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