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NPC Generator

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Advanced [show]


Gilthur Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his quarterstaff always slung over his shoulder. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: Gilthur was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilthur Burrowfound, Male Dwarf Fighter 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Arcana +5, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Hugh Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright brown suits and hats. He keeps his white hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac; and he's looking for his big break

Ideals: Justice. Bonds: Attractive, Enemies, Criminal record, Nature, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Hugh Holland, Male Half-Elf Fighter 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Golden pearl (40 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Kody Kensley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Attractive, Religious. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Kody Kensley, Male Human Ranger 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 39 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Medicine +5, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 400 gp. Pink pearl (80 gp). Freshwater pearl (11 gp).


Social Check DCs


Torinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his club ready. His red crest is lengthy and is close to two feet long. His eyes are likewise gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Gifted from a young age, Torinn studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Gifted, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Torinn Clethtinthiallor, Male Dragonborn Paladin 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp. Obsidian (6 gp).


Social Check DCs

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