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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin tan vertical stripes and blue pants. He is portly but not overly obese. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Halflings.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Artistic. Flaws: Ugly, Shy, Racist. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Darrow Underfoot, Male Halfling Expert 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Brown-green garnet (130 gp). Iolite (20 gp). Red-brown spinel (130 gp). Amber (130 gp).


Social Check DCs


Tree Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears a small hat to hide his balding. His eyes are blue and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Tree has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and seeks redemption

Ideals: Joker. Flaws: Shy, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Tree Treat, Male Tabaxi Fighter 9
Medium (6'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Balimaar Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tan coat over a pastel low-cut shirt, and a broad hat upon his head. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Athletic, Fighting. Bonds: Nature, Poor. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Balimaar Rothenel, Male Half-Elf Fighter 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Atherton, Male Human [Permalink]

Personal [hide]

Description: This man wears black trousers with green and white striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amber on his left hand. His black hair has been sun bleached extensively. His fierce green eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Rich, Job. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Robert Atherton, Male Human Druid 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)18 (+4) 14 (+2)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs

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