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NPC Generator

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Advanced [show]


Ar-Gul Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. He is bald on top and has large black tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: The child of eastern immigrants he idolized his father. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.

Motivation: Further expansion of business; and many brigands want him driven away

Flaws: Ugly, Lazy. Bonds: Job, Immigrant, Enemies. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Ar-Gul Barclay, Male Half-Orc Wizard 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many green ritualistic tattoos. He wears skinny pants and wears a yellow and green robe with the hood down. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. Roge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker, Fighting, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Roge Underbough, Male Halfling Ranger 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Travok Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Fletcher business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Revenge; and a deep hatred of gnolls

Flaws: Shy, Addict. Bonds: Job, Rich, Enemies. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Travok Goblinbane, Male Dwarf Expert 6
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. 2 Holy water. 1 Everburning torch.


Social Check DCs


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a tan suit. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His long lavender fur is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Dyer, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Logical. Flaws: Mundane. Bonds: Military, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Cask Mist, Male Tabaxi Fighter 4
Medium (5'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp. 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Bullseye lantern.


Social Check DCs

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