Morg Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length black hair. He has a tattooed face.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: Born to a pair of adventurers, Morg grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: He has passion for adventuring and risk; and half-orc compassion
Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 700 gp.
Maagog Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fighting clothing, which leaves very little to the imagination. His silver crest is slicked back into a classic pompadour. His red eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north. Maagog was born on a far northern forest where he grew up under the tutelage of his father, an expert Crown-heir. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Immigrant. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 260 gp.
Lone Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur, when down, is lengthy. He wears large thick round spectacles.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of orcs once and for all.
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Lone was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: A deep hatred of orcs.
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 116 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 290 pp. Violet garnet (1400 gp). Onyx (70 gp). 1 Minor magic item.
Delg Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is well dressed, constantly wearing a brown suit, violet shirt, and brown tie. Beneath his clothing is a huge mess of scar tissue. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Hunter father left him crippled. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Slave, Poor. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 320 gp.
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