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NPC Generator

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Advanced [show]


Senteq Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is blonde and very short. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Slave Trader, but he got bored and became a Apothecary. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Attractive, Immigrant, Poor, Job. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Senteq Leffery, Male Gnome Warlock 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. Blue quartz (4 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Silver pearl (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Abad Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.

History: Sold as a small child to a brothel owner, Abad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Mentor. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Abad Flair, Male Tiefling Expert 18
Medium (5'10") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 73 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +7, Investigation +9
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Gnome
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1

Possessions: 17000 gp. Cloth of gold vestments (70 gp). Jeweled electrum ring (4000 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Medium magic item.


Social Check DCs


Oriax Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His purple hair is lengthy. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Oriax Blame, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 63 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Fonkin Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many red ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is lengthy and is close to two feet long. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Bellfounder, Fonkin learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bellfounder soon after.

Motivation: Expand his business.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Fonkin Miggledy, Male Gnome Barbarian 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs

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